Open for sci-fi commissions · Roblox

Sci-fi worlds
built block by block

Space stations, ship interiors, alien outposts, neon megacities and every prop that goes inside them. Modelled in Blender, delivered as clean parts that drop straight into your place.

  • Sci-fi
  • Interiors
  • Exteriors
  • Ships & vehicles
  • Props & kits
  • Team Create
  • Frequent updates
9full scenes
15renders
8hero props
0stock assets

Selected work

Scenes, ships & props

Every image below is a render of a scene I built from scratch in Blender. Click one to see it full size.

What I build

Everything a sci-fi game needs

01

Sci-fi interiors

Corridors, command decks, labs, reactor halls and hangars. Lighting-first, with real emissive trim so the space reads in one glance.

02

Exteriors & environments

Orbital stations, alien outposts, landing pads and whole city blocks. Skyline, scale and silhouette done properly.

03

Ships & vehicles

Fighters, haulers and rovers with a clear design language: engines, canopy, weapons, markings and landing gear.

04

Props & kits

Crates, terminals, turrets, drones, cryo pods, energy cells and robots. Built as a matching set so the whole map feels like one world.

How it works

From brief to your place

  1. BriefYou send references, the scale and the mood. I come back with a short plan and a deadline.
  2. BlockoutRough shapes first so you can judge size and layout before anything is detailed.
  3. Detail & lightMaterials, trim, glow strips and lighting. Palette stays consistent across the whole set.
  4. Roblox-readyModular parts, sensible part counts and clean pivots so everything drops into Studio without cleanup.
  5. UpdatesComfortable working in Team Create and happy to ship frequent updates and revisions until it is right.

Got a sci-fi map
that needs building?

Send me the brief, a few references and your deadline. I reply to every message that comes with a clear idea.